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4
Game
It's a Cube
3 years ago

I updated the algorithm that handles the timer gradually decreasing as the game progresses! Before, it would decrease by 1 second when the player scored certain amounts, but now it gradually decreases according to a multiplier each round.




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Today I added a glimmer effect on the ground that plays when you score! I think it looks really nice and I wanted to share!

You know what, the difference is a lot more obvious if you see a gif of the animation with/without shading.

The new main menu backdrop is, slowly but surely, taking form! I'm pretty happy with the background bushes now, Might add white flowers to them to make them look like white azalea bushes. I think I'm gonna shape one bush a day until they're all done.

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I'm working on adding full controller support to It's a Cube! I'm also taking the time to update the art for the in-game tutorial page, I'm planning to add a tab for controller too. In the meantime, how does the keyboard tutorial look?

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I'm working on a main menu now! I think it's coming along quite nicely so far. Oh and I've also improved the model for the cube as well.

Proto art for another new enemy type I'm working on! This one is gonna switch between flying toward you for melee attacks and firing 3 scorpion claws at you in rapid succession.

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

I added push notifications that appear when you reach a new milestone! These milestones correspond to the Game Jolt trophies for It's a Cube.