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2 years ago

I’ve done it. I’ve successfully made a RE1 style camera system that not only doesn’t feel like crap to control, but actually compliments the horror as well (I’ve already talked about that in a previous post, genuinely nearly had a heart attack lol).




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Trophies are now implemented :)

Predator/prey AI concept

In the next update, you can expect to find loads of secrets and... lore????? >:)

Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

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Yesterday, I did a "Try Not To Laugh" stream on my YouTube where every time I laughed, I added whatever my chat wanted into the game. So here it is. "Sugus"

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!