Next up
Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)
Predator/prey AI concept
New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!
In the next update, you can expect to find loads of secrets and... lore????? >:)
WIP
Trophies are now implemented :)
Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator
and @Jack-n-Coke
for the remodel of the first floor
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
Added proper window jumping and swearing when the Neighbor is in hunt mode
Bro just LOOK AT THIS LOAD TIME










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