
Next up
Added proper window jumping and swearing when the Neighbor is in hunt mode
Trophies are now implemented :)
WIP
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)
2/2
Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here is one where the humming just stops altogether for a random period of time)
Predator/prey AI concept
Bro just LOOK AT THIS LOAD TIME
Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator
and @Jack-n-Coke
for the remodel of the first floor
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!











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