
Next up
Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator
and @Jack-n-Coke
for the remodel of the first floor
(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)
Bro just LOOK AT THIS LOAD TIME
Trophies are now implemented :)
Added proper window jumping and swearing when the Neighbor is in hunt mode
Predator/prey AI concept
New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!
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Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.











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