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59
Game
Your Backrooms
2 years ago

No-clipping mechanic




3 comments

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Just a regular development screenshot. Nothing to see here.

Added proper window jumping and swearing when the Neighbor is in hunt mode

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Trophies are now implemented :)

Bro just LOOK AT THIS LOAD TIME

1/2

Decided to see what random events would look/sound like in level 0. What do you guys think? (the event shown here are sounds of a room full of people coming from no where)

WIP title screen "play" animation

Implemented fully procedural walking animations for the Aranea Membri (looks a little wonky in certain spots, but they won't be running nearly as fast as I'm dragging it here so it'll look fine in-game)

Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo