Game
Rock Beyond Time
4 years ago

I've put the raw soundtrack on this page. It's partly a side effect of (failing at) making the HTML5 build.

Enjoy!

Oh, and I fixed a menu bug with Susan again.




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He's coming back. ...but just this once.

Back in the old days, you could just flash between these two frames to make dynamic lighting, to show something's flashing in front of her.

I'm just gonna use the other frame to indicate the lights are on. No flashing required.

Coming soon to another update.

Lemme get some work done with it first, then we'll talk.

I'm pretty sure I got the save feature working, though I don't know if three save files is acceptable.

Then again, the save features are for Casual Play only. Arcade and Caravan Modes don't let you save your game, for hopefully obvious reasons.

Do you know how hard it is to get THIS shot?

Like I said, I'm making level thumbnails for the Level Select screen. Also, this gives you a good idea how big the max health bar is.

I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.

Don't worry, it'll be out by tomorrow night.

Here. I've got a trailer ready. (...assuming it loads.)

Now I've gotta shop it around, and upload it onto YouTube.

I hope you appreciate what I go through for pointless details like this.

I don't plan on going this crazy too much, though.

Just a reminder. It's coming on the 16th, assuming nothing goes wrong.

I felt some mechanics were underutilized, so I'm making an expansion.

...more or less just a side quest and extra dungeon. No more than that here.

Coming who-knows-when.