Next up
"Sir, is the Super Scaler effect really necessary for a cutscene like this?"
"I coded it, didn't I?"
I hope you appreciate what I go through for pointless details like this.
I don't plan on going this crazy too much, though.
Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.
...too bad it won't be as epic as the final boss, but still...
Whoooooa, we're halfway there!
...in terms of cutscenes.
I felt some mechanics were underutilized, so I'm making an expansion.
...more or less just a side quest and extra dungeon. No more than that here.
Coming who-knows-when.
Just a reminder. It's coming on the 16th, assuming nothing goes wrong.
I guess I can show these things on April Fools day.
They are NOT going into the Robot Maid game, but they're still in the code.
A rather interesting thing I forgot about...
Don't worry, I backed up the other one, but I'm going with this for the alien spacecraft. Part UFO, part retrofuturist rocket, and only three tentacles for the tripod look.
Line work first, then shading.
Also, if you're asking "where's her hair?", that's gonna animate separately.
I might have to put this in a little black box on-screen, but that's no problem for me.










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