Next up
The DemoBots need graphics for cutscenes, too. Yes, they become a joke as the game progresses, but they're a natural enemy for a robot maid.
Line work first, then shading.
Also, if you're asking "where's her hair?", that's gonna animate separately.
I might have to put this in a little black box on-screen, but that's no problem for me.
He's coming back. ...but just this once.
I was considering releasing the expansion today, but then I found a lot of bugs I should've spotted in the original build, and I made the minimap do extra stuff for said expansion.
Don't worry, it'll be out by tomorrow night.
Coming soon to another update.
Lemme get some work done with it first, then we'll talk.
Some big motions require big animation.
The least I can do is try to get the big motions right before drawing all the other details.
Just a reminder. It's coming on the 16th, assuming nothing goes wrong.
There. One sequence dedicated to the phrase "Breathe it in" has been animated.
It was either gonna be this, or a text box going "*sniiiifffffffff* Ahhhhh."
The hair might need work, though.
Part of the expansion involves a cute little fight right here. ...in space for no apparent reason.
...too bad it won't be as epic as the final boss, but still...
Still doing cinematics.
It still requires a lot of drawing of new assets, and I just put in that Mode 7 effect for later cutscenes.










0 comments