Next up
First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.
I finished my "universal game framework" and finish a tranfer of a game to it. Not all completed functional is active, but it is expected that "framework" boosts development providing more implementations and more code stability and perfomance.
Finished all the logic for interactive objects. Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character. The next thing in the plans is to polish up the camera work.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Just now I'm working on lightning (now location is very dark) and camera behaviour (smoother, smarter).
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?
some decor improvement
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Prehistory of first chapter (without text content yet)
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