Implemented another event type. Only three more to go and the events are complete...
Next up
Anyone feel like checking out my Opera GX Jam submission? Would be swell to get a few more eyeballs on it =)
https://gamejolt.com/games/wifinitespace/637900
First mechanic "implemented"...thisisfine.jpg
He died doing what he loved...Refilling the ship's oxygen supplies...
A mock-up of a concept I'm toying around with in the back of my head.
Views successfully wrangled in HTML5. Now to actually start implementing mechanics...
Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.
So I've been creating an extended version of my #OperaGXGameJam entry (play it here: https://gamejolt.com/games/wifinitespace/637900) and...well, here's some procedurally generated asteroids you can mine for minerals...














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