4 years ago

Implemented another event type. Only three more to go and the events are complete...




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First mechanic "implemented"...thisisfine.jpg

Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.

Views successfully wrangled in HTML5. Now to actually start implementing mechanics...

My game in 50 seconds #indiedev #Gamedev #steam

He died doing what he loved...Refilling the ship's oxygen supplies...

You can't see them and they can't see you until they're in your LOS. Step 1 in adding enemies to Wifinite Space is complete (Step 2 is everything else).

Play the #OperaGXGameJam version here: https://gamejolt.com/games/wifinitespace/637900

And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.

🆕🔥New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

Anyone feel like checking out my Opera GX Jam submission? Would be swell to get a few more eyeballs on it =)

https://gamejolt.com/games/wifinitespace/637900

#operagxgamejam