So I've been creating an extended version of my #OperaGXGameJam entry (play it here: https://gamejolt.com/games/wifinitespace/637900) and...well, here's some procedurally generated asteroids you can mine for minerals...
Next up
First mechanic "implemented"...thisisfine.jpg
Built a lighting system that supports hundreds (maybe thousands? I haven't tested) of shadow-casting lights, with post-processing applied, while maintaining FPS in the multiple hundreds. Purty, I think.
Engage!
A mock-up of a concept I'm toying around with in the back of my head.
He died doing what he loved...Refilling the ship's oxygen supplies...
Implemented another event type. Only three more to go and the events are complete...
Anyone feel like checking out my Opera GX Jam submission? Would be swell to get a few more eyeballs on it =)
https://gamejolt.com/games/wifinitespace/637900
5 comments