So I've been creating an extended version of my #OperaGXGameJam entry (play it here: https://gamejolt.com/games/wifinitespace/637900) and...well, here's some procedurally generated asteroids you can mine for minerals...
Next up
And now there's an information desk. See what active tasks you have and all the information you need about them, as well as a few stats relating to the ship and players.
A mock-up of a concept I'm toying around with in the back of my head.
Views successfully wrangled in HTML5. Now to actually start implementing mechanics...
First mechanic "implemented"...thisisfine.jpg
Engage!
He died doing what he loved...Refilling the ship's oxygen supplies...
You can't see them and they can't see you until they're in your LOS. Step 1 in adding enemies to Wifinite Space is complete (Step 2 is everything else).
Play the #OperaGXGameJam version here: https://gamejolt.com/games/wifinitespace/637900












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