5 years ago

Impressive arm/hand study sculpt by Anderson Pioli!

https://www.artstation.com/artwork/e0wEYw

#3dart #anatomy #study #sculpt




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working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Working on the mech selection in the main menu. One of these will be in the final game.

I hope you guessed Ham Sandwich.

I made the graphic for the Emergency Charge Refill, a new item in the GJ shop.

Purchasing gives a quest that immediately fills charges, and it also comes with animated stickers.

@thoro had the idea of a bottle inspired by Zelda!

: Blender (Cycles)

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Otis in Underwater 🌊

Ukiyoe style experiment...

Getting pretty close to the style and rendering features that I want in Unity for this project.

Modeled in Blender and rendered in Unity.

I don't even count this as a Devlog but i made a very short animation test with Belle's model

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.