Game
A Day In The Life

5 years ago

It's been ages since the first test build went up for you to play, after some feedback and old-fashioned hard work we are ready to introduce our next few features some time next month. A full run down below.


Mine and NPC log

Changes

  • Minor tweaks to player animations

  • Save data structure has been reworked

  • Save window is no longer a placeholder

  • Dialogue system has been given a new look

  • New player house interior and exterior

  • outside light now changes gradually and more fluidly

Additions

  • The mines - use your hammer and hoe to dig up some precious goodies deep underground.

  • The town - This is a demo map keep in mind and will change greatly.

  • New shop interface selling seeds and tools

  • Toolbar - tools are now items that must be placed in your inventory to use (old system was for play testing)

  • NPC's! - actual people to share the game world with. They will respond to the players actions and can be befriended if you treat them nicely. Each follows their own weekly schedule each season and can be found anywhere.

    (There will only be a few npc's of similar design for now)

  • Stat windows - at last, see what you have sold and for how much (more windows will be added with new features)

  • New music - we've been gradually replacing our old music for some newer tracks.

  • (Our suggested feature)



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Character customization: How and why bother? (expand)

Finally, I've had some time to do some more work on the recode. There is hardly anything to see except for this utilitarian clock which can be swapped to 12 and 24 hours in settings. The lighting again changes through the day too.

Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.

Buttons ver 2- jumpscare Test

Opinions on a new graphics style?

Finally, you can sell the fruits/veg of your labour. :)