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[CANCELLED] Sonic.EXE: The Last Days of Mobius (Round 1)
2 years ago

its officially here people, the official demo for the game! with that out, comment on what bugs you find or send videos of your gameplay, nuff said!




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the entire development of the game will be restarted and have its engine switched to Sonic Worlds Delta 1.5.2 New Edition!

#CatDay Ik I may be late but here's my cat Mr Jones!

Devlog #2 I need to know if this crash frame is even good or not? I mean sure it may be not be great but I tried to make a fake crash frame for knuckles route!

Game will be Release this December/Christmas, the same Date TBA.EXE and RETAKE comes out

Devlog #1, as soon as I started developing the level select, I started to use the fire sprites from sonic 3 for the background and use the special stage tilesets please note this isn't finalized!

"Innocence Doesn't Get You FAR!"

(2011 Incident Concept Gameplay 1)

(Official)

Omg, this game has 10 followers, thank you, and here is a sneak peek for mecha sonic mk II's level screenshot! (please note this is a work in progress)

changelog 8/23/2025! eggmans spritesheet is getting changed from dolphmans sonic 3 classic expanded to this spritesheet! So this means most sprites in the last days of mobius including concept art, character, etc will have to change (more info on why)

i would like to share the Thumbnail of our upcoming .EXE game. hope you folks like it. :D

Artist by @Mateoen8005

made these drawings today! What are your honest thoughts on them?