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changelog 8/23/2025! eggmans spritesheet is getting changed from dolphmans sonic 3 classic expanded to this spritesheet! So this means most sprites in the last days of mobius including concept art, character, etc will have to change (more info on why)
Unless if I get stressed out from too much of this game developing or drama breaks out, I am taking a break from gamejolt and game developing! It will be a while before I post every so often! Here is what Mecha Sonic's boss would've looked liked!
Game will be Release this December/Christmas, the same Date TBA.EXE and RETAKE comes out
the entire development of the game will be restarted and have its engine switched to Sonic Worlds Delta 1.5.2 New Edition!
"Innocence Doesn't Get You FAR!"
(2011 Incident Concept Gameplay 1)
(Official)
#WIPWednsday Some boss-fight I am working on for Sonic.EXE: The Last Days of Mobius!
I'm unfortunately going to have to delay my fangames due to an injury I have. Sorry y'all
i would like to share the Thumbnail of our upcoming .EXE game. hope you folks like it. :D
Artist by @Mateoen8005 ![]()
Devlog #2 I need to know if this crash frame is even good or not? I mean sure it may be not be great but I tried to make a fake crash frame for knuckles route!













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