Next up
Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.
Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.
We're back! Here's some updates in the article down below. Plus some showcases of character models I have yet to show off!
Another preview of the game. Woods of light during the night time
Since the holidays are coming close up, Crash is already celebrating (he's sorry he missed Halloween and Thanksgiving) I think the "demo" I release will have a hint of the holiday spirit to it
Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets
Christmas update, coming sometime soon! #CrashBandicoot #Fangame #indie
And here's the "Nite Bat" in-game (as a static, non-animated mesh) beside Crash
Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it
Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)
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