6 years ago

Just a reminder: if it is not obvious in your post who made the model then it will not be featured. Thanks! :D




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After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

Ukiyoe style experiment...

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on the mech selection in the main menu. One of these will be in the final game.

Happy Devruary! Devruary Day 23 celebrates @danimarti ! They're the 3D artist and game dev behind Lobo, Meteor Shower, and Crumbling World. We also have a question for the devs of Game Jolt: What kind of feedback helps you most?

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

I hope you guessed Ham Sandwich.

Happy Devruary! Devruary Day 28 celebrates @Decrypt ! He's the game dev behind Fractal! We also have a question for the devs of Game Jolt: What game dev skill are you trying to level up next?

Voidstone now includes highly advanced QoL features, like a pause menu!