
Last week I worked on a starting lights system. It can even be used on a christmas tree for the start of a christmas race :) .
Next up
[WIP] A lap with 12 cars. This is one of the 2 tracks included in the asset I'm working on.
Now the player can choose between several number plates :) .
I worked on a procedural tool for my arcade race template. Here an example of procedural wall. The wall is composed of a wall (It goes without saying :) ), fences and a collider with a custom shape.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I worked on new procedural presets: Curb, crash barrier, plots, pile of tires.
LGBTQ+ Game Dev Icons:
Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.
She was inducted into the International Video Game Hall of Fame in 2017.
This week I improved the navigation when the player customize the vehicle. Now it is possible to customize the car using the gamepad :).
I continue to work on the procedural tools. This weeks I improved electric poles and high voltage poles.
Welcome @YahahaGames to Game Jolt by giving them a follow!
They're an international publisher dedicated to transforming indie games into global successes.
Check out their game Midnight Special here: https://bit.ly/midnightspecialgj
Last week I worked on camera view. I improved the system to switch between camera views.
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