Next up
(typo fixed) muspelheim, vanaheim, niflheim/helheim
more campaign maps
-fixed a minor typo on the muspelheim maps
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.
HUD test
PLAYABLE RACES v0.4 now in the download links
mirror link: https://files.catbox.moe/h8nqio.pdf
the previous version was 24 races in 30 pages. this version is 48 races in 65 pages. sorry it took 6 months, i just had to literally double it in size.
latest update to the midgard map based on recent campaigns.
a carrington event has occurred in NW Europe. Germany is in civil war.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
the UI states work now.
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