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I lived, bitch.
Been mostly asleep since the neck/spine surgery. Still paralyzed, not sure how much I will recover. And they cut my beard!! Worst part 🤣
I don't know if this is allowed here but, my wife setup a donation for where I'm paralyzed and all now. No gamedev until I'm healed.
Not good enough?! Let's rotate THE ENTIRE WORLD!!
This is unreleased footage of the Sky-Hi 2D Platforming v4 prototype. Mega Man the Rulers of Space is running on a WIP v6 in Unreal Engine.
The current development build running on Steam Deck. #UnrealEngine5 #gamedev #unrealengine #steamdeck
Hey, so I'm not doing too good right now. I suddenly became paralyzed below my ribs, and my hands aren't working right. It's difficult to type. They haven't decided what needs to happen yet. What I do know is I'm not expected to go home for days.
Old footage of v4 Sky-Hi 2D Platforming engine in Unity. Mega Man the Rulers of Space runs on a WIP v6 in Unreal Engine.
Do you recognize the shape of this test level? It's from an X game.
Your reminder that #MegaManRS is made in #UnrealEngine5 and there's always more than meets the eyes behind the scenes. MMRS will be flat 2D but my vision reaches into the far future. #gamedev #unrealengine #megaman
I'm back home now. Rehab got me equipped with the basics of getting around with limited mobility, but the road to a full recovery is going to be much much longer.
Many more doctor appointments and rehab left to go...
NOW with my Retro 2D Camera for #UnrealEngine5. It is pivotal to the look featured in Mega Man RS.
Pure Pixel Goodness High Quality Interpolation Proper Aspect Ratio Dynamic Border Wallpapers WIP with more to come!
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