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Mega Man: The Rulers of Space
9 months ago

Looks like sprite animations are working well. The advanced features of the Actor Sequencer aren't on full display yet, but we'll get there eventually! #MegaMan #UnrealEngine5




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GOOD NEWS!! Health Update + Mega Man the Rulers of Space Update (Clipped from last night's live stream.) https://youtu.be/XQeJd_Po42w

This won't view correctly here as an embedded video, so check this out on YouTube!

GameBoy Filter - Unreal Engine 5

https://youtu.be/1Qd9mhLW1uo

Live Health Update Stream *tomorrow* on YouTube & Twitch at 8PM EST

AND discussing the future of Mega Man the Rulers of Space. #MegaManRS

Subscribe to get ready 👇

https://youtube.com/@marcdwyz

https://www.twitch.tv/marcdwyz/home

Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

I created an Animated Tile Map system for #UnrealEngine. Previously I was placing animated Actor objects in place of tiles, but these are REAL tiles on the map! The performance gain was HUGE. Then I integrated it into my Time Control system. #megaman

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Testing new Sprite palette features and optimizations in Mega Man RS. Real time palette cycling for many objects in #UnrealEngine5. 🌈 #megaman #gamedev #unrealengine #pixelart

You have no idea how SICK I am of having to setup this Cast branch over and over. Never again! #unrealengine #unrealengine5

Our 2024 Advent Calendar has opened!

Day 27: @bluewit is a great Creator, pixel artist, and solo game dev!

Accept the quest and give them a follow to get Coins and a seasonal sticker!

How do y'all feel about scanlines?

Automatic scaling and swapping Retro Camera properties on the fly.

I hope I can show that #UnrealEngine5 can do good Retro 2D too! #gamedev #megaman #unrealengine