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22
1 month ago

Made a new fog system for my game give me your thoughts




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after a few months here is some short very early footage of gunplay for my silent hill and resident evil inspired horrror game just to let those know everything shown in this footage is very early and some things will not be in the final result

Progress is finally being made!!!

A custom time control system for #UnrealEngine. Footage shows all time slowed down, then later only Enemy & Environment time slow being toggled.

Time can be categorized and put into a hierarchy for an unlimited level of control. #gamedev

I know its been a while since ive posted progress about my personal game but I have been experimenting with envioremntal design and made this very much inspired by Unrecord in Unreal Egine 5.4

Having fun debugging bullet impacts to dynamically change VFX and SFX based on the surface. 🎯💥

Turn on 🔊

#GameDev #UnrealEngine #IndieGameDev #LoboGame

the curtains of reality

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Chiaki Nanami!