Next up
ingame machines and gameplay build progressing.
it took 2 years, lots of refinement, and finally landing on a correct game engine but we are so back.
HUD test
the UI states work now.
limited working code for painting planets, not all the sections work right just yet, sadly.
...
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.











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