Game
Hayami-Chan (old)
4 years ago

Minor Patch: v1.5.2

- Found issue with one of the trophies, it's fixed now.




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I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

This is the screen used instead of the "going to sleep" screen from the first game.

Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.

Early birthday present, weeeeee

Working on the game page for the sequel !

I've removed all the bugs I could find.

The game page should be up later today !

The first Tall Hayami encounter cutscene WIP

Plus, now the bathroom has a light switch, spooky~

I just finished 2 more endings!

I was planing on adding only 4 endings but I think there has to be 5 endings.. (if my math is not off)

If I don't add the extra ending there will just be 2 outcomes that will end up with the same ending.

Encounters

Instead of Tall Hayami having an "Interaction scene" like the other characters, she'll have "Encounter scenes".

Different dialog when going home from work, depending on the good/bad status you end the day with

Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences

Nightmare day 2, 3 etc.

The game is now finished!!

But before I release it I'll have @DuskRise Test it for bugs.

Once I got the report (and fix the bugs if there is any) I'll make a new game page & release it <3