5 years ago

My current modeling project, anyone recognize this character?! From one of my favorite '90s cartoons xD




0 comments

Loading...

Next up

Working on the mech selection in the main menu. One of these will be in the final game.

I'm sure she doesn't mean any harm...

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Render/Wireframe - Rack Metals Series ContainerKeepItems G5 N1-3. Assets 3D Models. Cycles. #b3d,#blender,#unity,#racks,#metal,#game,#props,#assets,#scene,#container,#items,#shelf,#furnishings.

Ukiyoe style experiment...