Next up
Working on something
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Real
"Dont take too long... the grape doesnt like when others use his toilet..."
-THE WITHERED ANIMATRONIC'S HAS ARRIVED-
!!!These animatronics do not mess around when its time to awaken from their deep slumber!!!
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
FNAF Accuracy in a 3d game engine?? No way!
Reaching the Goal #SaveJim
Announcements!! Game engines, independence, and Virtual Reality















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