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FNAF Accuracy in a 3d game engine?? No way!

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Working on something

Come out and play!

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

70's bonnie

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Announcements!! Game engines, independence, and Virtual Reality

Beloved entertainment venue rises from the dead, boasting new name: "Dator's Rock 'n' Rave"!

(circa. July, 1991)

"Dont take too long... the grape doesnt like when others use his toilet..."