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Working on something

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

Nightmare Bonnie pixelart

"Dont take too long... the grape doesnt like when others use his toilet..."

-THE WITHERED ANIMATRONIC'S HAS ARRIVED-

!!!These animatronics do not mess around when its time to awaken from their deep slumber!!!

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

FNAF Accuracy in a 3d game engine?? No way!

Reaching the Goal #SaveJim

Announcements!! Game engines, independence, and Virtual Reality