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He's gonna find out who's naughty or nice....

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

The game is OUT NOW!

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Who put this here?

Announcements!! Game engines, independence, and Virtual Reality

Gameplay Teaser 1 🕑 Work in progress

Working on something