Next up
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Announcements!! Game engines, independence, and Virtual Reality
Working on something
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release
Moonface.
Real
FNAF Accuracy in a 3d game engine?? No way!
GAMES FOR FANS 2 Official Reveal Trailer We are back and stronger than ever! Fangames, Release Dates, World Premieres and more than 20 games that we will be showcasing in this second edition, also follow our Youtube Channel for more information soon!
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot














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