Next up
Announcements!! Game engines, independence, and Virtual Reality
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
Real
WIP
Working on something
Visual Update and New Direction:
And QnA!
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Five nights at Freddy's 3
Spring Bonnie #fivenightsatfreddys3 #Springtrap #FiveNightsAtFreddys #fnaf
Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release














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