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Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

He's gonna find out who's naughty or nice....

Jolly Anniversary Edition 2-minute gameplay video!

FNAF Accuracy in a 3d game engine?? No way!

Casting Call Announcement

"Dont take too long... the grape doesnt like when others use his toilet..."

Working on something

Oswald (Rebranded Redesign)

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot