Game
Our Brotherly War

3 years ago

Need to add a bit more variation in my death animations since they just fall forward or backward. Death isn't this neat and tidy.




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Reload animation I made. I tried to make the timing as realistic as possible, based on how fast they actually reload their rifles.

Testing out some battle tactics. I should introduce some randomness and skills so this doesn't happen in an actual game.

Making things more realistic is just making it more chaotic and less perfect.

Animating a few variations of the death animation.

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Maybe not enough various in the death animations?

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