New song "Captain of the Guard" - also I reorganized the ost in order of routes:
Neutral -> Pacifist -> Secret Rt. -> Dark Neutral -> Genocide
https://www.youtube.com/watch?v=AxNfCZhcnL0&list=PLLBIySkAFo1NUEudUt0i82KMj6mvT0bKF&index=87
Next up
we do a little computing
chillin' by the SYRUP cooler
the first redleaf forest tree is completed! Credits to @hiya_its_emily for spriting this. Its hard to express how cool this looks!
btw the song for 100% completion, was ihatov_x86
@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!
If modding the game sounds interesting to you, then apply with the form below!
https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…
If you have any more questions, ask them in the comments.
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
just kidding heres the real 2000 follower special
(he made it even better)
To whomever it may concerneth
This character is called e^deki
They are a raccoon who doesn't strongly feel emotions.
They'll appear later in area 1!
Front and back sprite by @Joe98912 , side sprites by me. Animated by me.
(Side sprite might get ears re-worked soon)
Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)
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