Game
Voxel Fight (OLD)
6 years ago

New update this week. Made some changes with the ball carrying, lighting, and playground!




0 comments

Loading...

Next up

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

Check it out!

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

The new artwork in action

patched new version with keyboard controls

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

What do you think of the water dragon?