Game
Voxel Fight (OLD)
7 years ago

New update this week. Made some changes with the ball carrying, lighting, and playground!




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A quick clip of the world scoreboard in action.

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

New characters and intro sequence

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Update coming soon!

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

Some updates for Voxel Fight, check it out!