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204
Game
Rise Of The Mage
2 years ago

Next iteration of Main menu design
Added some VFX and animations




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Story plot art - draft

Today's results of location visual corrections. Lightmaps rebaked, content added.

Icons of spells for UI (not full pack yet)

Playing with shaders here. Might use this for something later… any ideas? #gamedev #horror

Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

Abbess could not withstand the emotional turmoil and fell ill with the syndrome of uncleanness—she became obsessed with purification rituals: washing her hands until they bled, praying until dawn, and copying sacred writings...

Finished all the logic for interactive objects. Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character. The next thing in the plans is to polish up the camera work.

Prehistory of first chapter (without text content yet)

✨ New Avalon Deploy animations are in!

PhaigeX: Confiners is finally shaping up into something presentable.😭

Hope everyone’s having a great weekend! 🚀

#screenshotsaturday #indiedev #indiegame #shmup #PCGaming

Just now I'm working on lightning (now location is very dark) and camera behaviour (smoother, smarter).