Game
Rise Of The Mage

7 months ago

Prehistory of first chapter (without text content yet)




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Level changing via portal procedure - very draft character animation

First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.

some decor improvement

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

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#gjbroadcast

Finished all the logic for interactive objects. Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character. The next thing in the plans is to polish up the camera work.

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

Just other version of Main music theme

Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

Just now I'm working on lightning (now location is very dark) and camera behaviour (smoother, smarter).