Next up
Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.
Visual representation of active suit amplifiers.
First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I finished my "universal game framework" and finish a tranfer of a game to it. Not all completed functional is active, but it is expected that "framework" boosts development providing more implementations and more code stability and perfomance.
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
Added details to main character's look
Prehistory of first chapter (without text content yet)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Level changing via portal procedure - very draft character animation
0 comments