Oh, and new lines voiced by humans ARE coming, so the final game shall NOT have all of its ring announcements and commentary expressed by ARTIFICIAL INTELLIGENCE and classic text-to-speech voices! It was just late at night when these lines were both written and reused, respectively, and hopefully, most of you know about nightly noise-regulations.
Furthermore, did you know that everything in this game engine will be entirely editable by players? Unlike in the original Wrestle Camp 2 that was cancelled, our new RetConned variant uses 2D sprites in ways that make them appear 3D, and you can even access and recolour the hand- and foot-sprites, so you, too, can create custom character-parts, for folks like Elphaba, Anthropomorphic Blue's Clue's Blue, Count Van Count, and even The Incredible Hulk! They're even compatible with the Eyedropper Tool in PowerPoint, so if you see the perfect colour somewhere on any of your connected screens, they will definitely be able to take it on!
And yes, even though we ARE sticking to the defaults in this footage, even the whole wrestling entrance-ramp for every fighter, CAN, have all of its textures customized! You can use the tab key to find the one you wish to change, then change its fill to any design you'd like! Or, if you want to do things the mousey way, you can of course figure out our rig from The Selection Pane, but we're warning you: it'll be messy, and much more time-consuming if you don't know the much-faster keyboard-shortcuts for things like the Format-Painter!
We, of course, WILL, be releasing a tutorial-series on how to edit in this engine, once it launches, so please stay tuned, as you won't want to miss it!
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