Will probably make the video through the inciting incident to the first true quest of the hero's journey. But there is a bit of a to-do list first.
Sentry has a model, but need a Boy Raider and a Tough Raider
More attack animations for, well, everyone. Right now they're basically just going back and forth and...I don't know. Exchanging yo mama jokes?
More NPCs, especially some injured ones. Refine the initial healing scene, add necessary blocks (preventing some healing actions and disabling/enabling save function ) add some kind of reaction to the raid, even if it's just running back and forth
Animate the turning point of the prologue which actually sets in motion the journey (why the player has to do the thing versus anyone else)
Do some work on the pause menu, catch up on the information that needs to be displayed
Come up with some interesting backgrounds for the battle map because I'm tired of looking at the Godot logo
Then I will (most likely) make the video.
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