Greetings, and welcome back to another devlog. (Starting to loss image ideas help).
"Engine" update: as most of you may know, i was making my own fnafb game base that could be reused in any game that i make. Small issue: something broke, And i don't even know what ended up breaking With this taking over most of work on the game this week, after a few day of trying to fix the issue, i ended up saying f*** it, and straight up decided to use another game's "engine". With proper credit to the script creators, of course, i'd like to announce that i'll be using the "engine" from Directive Dimension Collision by @TeamDarkpatrol from now on. To be honest, i do love the game's "engine", and while i do hate that i basically wasted my time making my own "engine" because of an error that i don't even know how it happened, it's whatever.
For actual update on the game: the main map for act 2 is done and is fully walkable in, and the enemies for that area is done as well. Still need to add a few things to actually progress through the game, as well as a few maps. As said, this week was mostly working on "fixing" the issues that were happening.
Anyways, thats all from me today. Thank you for reading this devlog, and i'll see you on the flipside.
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