2 years ago

Poll: For a game the supports both VR and flat-screen, Which method do you prefer?


  31 votes Voting finished



0 comments

Loading...

Next up

FNAF Accuracy in a 3d game engine?? No way!

Announcements!! Game engines, independence, and Virtual Reality

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release