2 years ago

Poll: For a game the supports both VR and flat-screen, Which method do you prefer?


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Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

FNAF Accuracy in a 3d game engine?? No way!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Okay seriously. Devlog within the next few weeks. These past couple weeks have been great for development, so Ill have a lot to update you on.

Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'

Check out the game: https://bit.ly/absolum

Shh theyll never know

(devlog soon I promise)

Announcements!! Game engines, independence, and Virtual Reality

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Working on something