Game
FNaF World XL
8 years ago

Post Test Build Patch


A quick patch to Test Build 1.3 is going to be live very soon. For most, this patch won’t make a difference… but I’m hoping that this will improve things for let’s palyers and people making videos about XL.

For awhile now, video recording software and FF: ERM did not, and would not, mix. This patch, however, will hopefully remove any lag and breakage of the background and clouds caused by the active use of recording software.

Here’s hoping this fix works for more than just me. ‘Till next time.



0 comments

Loading...

Next up

Figured it out.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

New look, new direction.

The more things change, the more they stay the same.

Version 1.2.0 is here!

First signs of danger.

New project is having a fun, early outing.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!