5 years ago

Pretty much done with low poly and baking (just a little touching up to do on the normal map). Came out to right at 30k tris. On to texturing!

#3dart #lowpoly #character #fighter #kickboxer




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I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Working on the mech selection in the main menu. One of these will be in the final game.

Okay, I mean it this time; I'm gonna see this one through...

Wanted to make something my kids can play that isn't all about killing something else. This section will have the player following a wisp through a foggy marsh

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Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

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After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

I'm sure she doesn't mean any harm...

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

Voidstone now includes highly advanced QoL features, like a pause menu!