Game
HARMONY VOID

5 years ago

putting the setting into a stable setting (horror moonbase), and rewiring the generation algorithm to fix and avoid major bugs. pics soon of the changes to worldgen




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Next up

new playermodel format, gen system upgraded with more options and roughly triple the ship size. enemy and item spawning to follow alongside with getting all ship parts to ideally generate

some weaknesses being addressed and features added

-games not spooky enough yet

-too one note if its the same type of ship over and over again

-out of map boundaries and can i make the level endless?

-level variety still too dry and empty

ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

new level design, new gameplay changes, and now a new playermodel

the UI states work now.

minor progress on the new procgen code

ingame machines and gameplay build progressing.

expanding ship hull generation to include some hullplating over the current gaps. WIP, and there's gaps in the coverage but those are getting patched

new procgen code testing, day 2