Game
HARMONY VOID

4 years ago

putting the setting into a stable setting (horror moonbase), and rewiring the generation algorithm to fix and avoid major bugs. pics soon of the changes to worldgen




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Next up

new level design, new gameplay changes, and now a new playermodel

ingame machines and gameplay build progressing.

some weaknesses being addressed and features added

-games not spooky enough yet

-too one note if its the same type of ship over and over again

-out of map boundaries and can i make the level endless?

-level variety still too dry and empty

new procgen code testing, day 2

new HUD and player test. endless terrain generation works in a basic test. exact tone of the world and setting is being refined more

the UI states work now.

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

HUD test

ship interior in full is coming online. this step is gonna take a lot of level design to fill in the possible results