Game
HARMONY VOID

5 years ago

new level design, new gameplay changes, and now a new playermodel




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new HUD and player test. endless terrain generation works in a basic test. exact tone of the world and setting is being refined more

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

minor progress on the new procgen code

player UI is coming together.

some weaknesses being addressed and features added

-games not spooky enough yet

-too one note if its the same type of ship over and over again

-out of map boundaries and can i make the level endless?

-level variety still too dry and empty

ingame machines and gameplay build progressing.

limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

HARMONY VOID is back ontrack with some huge design improvements and a setting change back to outerspace proper, specifically onto smaller scale procedurally generated spaceships.

HUD test