Next up
...
new level design, new gameplay changes, and now a new playermodel
new procgen code testing, day 2
expanding ship hull generation to include some hullplating over the current gaps. WIP, and there's gaps in the coverage but those are getting patched
ingame machines and gameplay build progressing.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
minor progress on the new procgen code
HARMONY VOID is back ontrack with some huge design improvements and a setting change back to outerspace proper, specifically onto smaller scale procedurally generated spaceships.
new HUD and player test. endless terrain generation works in a basic test. exact tone of the world and setting is being refined more
player UI is coming together.











0 comments