Renamed the page to Project Spacetime after seeing a great post by @souptaels ![]()
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For perspective, I've called it Project Spacetime in source code since day one. "PS!Outertale" was a secondary idea to fit in with other games, but, it doesn't add anything.
Next up
Here at redleaf industries, we have expert planning capabilities :3
tell your friends AND foes!! (art by @NerNot1
)
At last, it's time for the 2,000 follower special!
A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1 ![]()
Thank you everyone for following the game!
OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.
https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot
https://www.123865.com/s/UI15Vv-JQXfh (password: psot)
(artwork by 天兆)
chillin' by the SYRUP cooler
just kidding heres the real 2000 follower special
(he made it even better)
Facial expressions for another character are done! Only one character left to add faces for in the next demo.
Here's a small sample:
Here at mavis & co we take development very seriously
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
btw the song for 100% completion, was ihatov_x86










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