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17
Game
Through the Thorns and Curses
2 months ago

Robbery encounter implementation with few new opponents




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Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

Preparation for scenario rotation in Demo. Fulfill the condition and reach the final tile.

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Happy #WIPWednesday!

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Making some art?

Practicing a song?

Something else?

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#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Improved visuals for Starting screen and for the Town Still a lot of space for the improvements!

New ability for additional diagonal movements. The way to avoid problems and save time

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.