Next up
That time of year again.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
New look, new direction.
Figured it out.
Yeah, we're doing this.
I might be having too much fun with this process...
First signs of danger.
How about we change things up?
The more things change, the more they stay the same.
It's been a long time coming...










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