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18
Game
Five Rounds at Freddy's
3 months ago

Slightly older gameplay showing hitboxes and meters




1 comment

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Bonnie's movement animations. The sidestep away from camera has the newest version of the shader.

Welcome 2 posting:

While I work on the game, I will be posting little tutorials here. I’m surprised nobody questioned the whole “inspired by Guilty Gear and Tekken” thing, but these posts will explain how that works anyway.

I return with sidestepping! And a bunch of technical stuff i cant really show!! Also his model is still old so ignore that!!!

I tried to keep up the effect of the game being 2d by limiting the amount of frames "drawn" when sidestepping.

What do you think?

GRAPHICS!!!

(ignore the old character model)

Fake perspective and layers! The models are distorted to make them appear like pre-made renders or drawings. The gameplay video posted right after this shows how it used to look.

Behold! You can win and lose now! It's weird to see the game actually coming together. The main things left to do are animations, a handful of simple moves, and effects (like shadows)

Here's an early version of the UI and a new logo. The blue chunks in the top corners are where the character icons will go.

What do you think?

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

Another house i made long time ago.

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday