Next up
Did some work on a new area, nothing here *yet*
And here's the "Nite Bat" in-game (as a static, non-animated mesh) beside Crash
I'm probably going to release a demo of this level, once it's complete. Just need to finish a few systems up, get some animations in, and finish the last part of the level. Will also make a little teaser or something before releasing the demo
Just a little test recreation of The Woods of Light I've been working on. Not a 1:1 recreation, just made it to make it.
Another preview of the game. Woods of light during the night time
Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets
I've been hard at work making some of the basic features in Rayman. Here's the purple lums in action, well, in a screenshot. Thinking about posting a little playthrough of the Woods of Light level I've been making
Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)
Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.
Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it
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