Next up
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
The new artwork in action
Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!
Check it out!
Update coming soon!
Some updates for Voxel Fight, check it out!
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
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