Game
Voxel Fight (OLD)
7 years ago

Sorry for the lack of news recently, working on pitching the game. Will have updates shortly!




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Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

The new artwork in action

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

patched new version with keyboard controls

What do you think of the water dragon?

A quick clip of the world scoreboard in action.

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!