Game
A Week at Shady's Remastered
2 months ago

Sorry!!!

No, A Week at Shady's Remastered is not done, I forgot to add the phone calls, and those are a decent size section of the game, so sorry if you came to download it and it wasn't there!




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I think this is the perfect model for the game

Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.

Started working on the cameras, but I haven't actually added any yet.

I'm going to make a few more scratch games before I move to professional game development and begin the main Recursive canon games.

I haven't gotten much done yet, but I love what I currently have. Normally there are 3 stages before Sammy will jumpscare you, but there's a small chance he will before then, which is what happened in my first time playing.

I got bored so I spent three hours condensing the Rellick Legacy into one drawing.

Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.

Great game so far, man. I can't find a single bug, but night 7 is pretty brutal.

MOVE OUT OF THE WAY

Made a hallucination for the game. If you know what's going on here already, you're probably MatPat.