Game
Dragonian: The Imbalance of Sierr
11 years ago

Still waiting for a new Zelda?


Well, this isn’t exactly a new Zelda game, but this is certainly something influenced by the beloved Nintendo franchise. With the Wii U version being delayed, perhaps this will satisfy your Zelda cravings for 2015.

Dragonian: The Imbalance of Sierr is an action-adventure game that will be released on GameJolt. It will feature 3D worlds, swordfighting, sidequests, items that 3D Zeldas don’t have, nine dungeons (if I have anything to say about it), and dating. …all made on Game Maker combined with a personalized engine.

…however, it’s not finished yet, but it WILL be finished this year.

-NukeOTron



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If you think YOU're asking "Is it done yet? Is it done yet? Is it done yet?" then just imagine how I feel every time I have to add little details and bug fixes.

...I'd better make a trailer or pitch reel.

"Sir, is the Super Scaler effect really necessary for a cutscene like this?"

"I coded it, didn't I?"

I'm pretty sure I got the save feature working, though I don't know if three save files is acceptable.

Then again, the save features are for Casual Play only. Arcade and Caravan Modes don't let you save your game, for hopefully obvious reasons.

...another fine mess you got yourself into.

I'd better stop sharing these cutscene moments. I'm almost there.

Well, finding glitches was bound to happen.

In this case, with a scrolling boss, the player's trapped on the left side of the screen until there's no solid block there.

I'd better fix that, THEN shrink the gap behind the boss.

Don't worry, I backed up the other one, but I'm going with this for the alien spacecraft. Part UFO, part retrofuturist rocket, and only three tentacles for the tripod look.

Back in the old days, you could just flash between these two frames to make dynamic lighting, to show something's flashing in front of her.

I'm just gonna use the other frame to indicate the lights are on. No flashing required.

I guess I can show these things on April Fools day.

They are NOT going into the Robot Maid game, but they're still in the code.

Well, I was looking through some old files, and found some cool stuff.

Concept art time!

Early on, Tiel had a backpack because in the fic she was originally created for, she was going on an adventure along with Rick. That's why I was kinda attached to her.