Game
NORN'S TALE

5 years ago

tech level within the setting by race and civilization

full res: https://files.catbox.moe/tmz9pq.png




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playable races v0.5 is out.

i have my work cut out for the next one but i have added:

-gremlins

-valravn

-chaotic jotun

-minor rewrites and rebalances

testing the mood and ambience of things as i get player control systems wired into the text frontend.

HUD test

(typo fixed) muspelheim, vanaheim, niflheim/helheim

more campaign maps

-fixed a minor typo on the muspelheim maps

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

you ever get the feeling the entire industries been so destroyed by lockdown that its not even worth surfacing till you got something to sell, whole, made, ready to box and ship? i got a plan, don't worry about it.

muspelheim campaign maps - clean version + industrial era version

out now for use in scifi setting ttrpg games:

PLANETS ROLL LIST

-rolllist for randomly generating interesting scifi planets.

-initial biome, settled civilized type, hazards, current events, resources, race/faction owner, etc.

#ttrpg #scifi

2nd version of the world map. more landmass added and borders laid out. frozen and burning versions included.

despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X