Thank you Scott I can't describe in words how happy I am that Scott made FNaF though it is sad that he is gonna retire we can understand that he wants to be with his children we only hope that the person Scott trusts to continue FNaF is as good as he is. and he said that he is bad the RPGs but FNaF world was a masterpiece.
Next up
35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.
Beta 04 released.
A second try at making mecha combat, much cleaner this time since I know what I'm doing(slightly more than last time). Trying to make it feel both agile and realistic.
SATURDAY NIGHT AT FREDDY'S - Coming end of May
38: Added a new enemy type, finally made it so enemies can still chase you even if you're not touching the ground, some VFX changes, some more pending changes, working on creating a hub area where you can interact with NPCs.
Who put this here?
A bit trippy and confusing to look at, but I think the material works well.
37: Newest version released.
FANGAME DIRECT 3 - Official Reveal
Current progess on this thing, don't know what else to say, you can move around and shoot, and there's a win condition.













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