
Next up
35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.
A bit trippy and confusing to look at, but I think the material works well.
Worked on improving the UI, and improved some other stuff, also released the Movement Alpha
Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames
A second try at making mecha combat, much cleaner this time since I know what I'm doing(slightly more than last time). Trying to make it feel both agile and realistic.
Get yourself some fellas today! 👨🌾
Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames
37: Newest version released.
Beta 04 released.
Grey Wake has just launched their Kickstarter page.
Grey Wake is an intimate narrative exploration game about the weight of memory and the quiet spaces we inhabit when we hold on to someone we have lost.
34: New VFX, some model changes, a new enemy, gibs, new sword effects, finally got a radar working. Working on better level design, and now I need to improve performance, again... Oh and a cutscene camera for melee crits, melee is the only way to heal.













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