
This is the wireframe of this shark guy.
His have around 9032 polygons
#blender #b3d #unrealengine #characterdesign #stylized #cartoon #pirate #shark #3dgame #gamedev #charactergame
Next up
I uploaded a very early prototype of the demo game, let me know any bug you find, remember I'm an artist trying to make a game xD please don't kill me for all the glitches hahahaha
Another member of the pirate crew is in the works! 🏴☠️ Meet this burly fellow, known for his penchant for swiping his crewmates' grub...
Stay tuned for more updates! 😄 #moltenjaw #WorkInProgress
I added a ComboMeter prototype system for button-mashing skills. It's a silent judge giving glowing scores. Just don't blame us if you get a little too competitive with yourself. It happens to the best of us.
Check out the progress I'm making on the Throwing Barrel mechanic. It's been a tough journey, but I'm getting there.
#GameMechanics #GameDevelopment #MechanicsDesign #Gameplay #GameEngineering #GameDev #GameDesign #UnrealEngine #GameArt #LevelDesign
The two main characters of our demo, having a great meal in the inn.
#conceptart #characterdesign #gamedev #gamedevelopment #indiegames #maincharacters #characters #demo #art #videogames
Here's the #Blender animation I've been working on for the last little while!
I made it to celebrate 30 years of HeR Interactive (the company that makes the Nancy Drew games) and 100 years of the Nancy Drew books! What do you think?
The last few months have been really busy. I'm working on 4 different game projects, it's a very hard time. I hope to get some time soon to continue working on Molten Jaw. This is the bike I want to use for the Ride mini-game.
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