Game
FNaF World XL
7 years ago

This one really won't affect anything function-wise, but where should the enemy damage numbers appear?


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Figured it out.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

It's been a long time coming...

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Yeah, we're doing this.

Suppose it was about time that some of these skills got a little extra kick.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

New look, new direction.

First signs of danger.