Next up
Not much has changed in terms of gameplay or the show itself now, but I have finally given the showroom walls the art they were intended to have
SPTE 0.7.0
Additions:
-Rock-afire Explosion show/stage options in-game
-Birthday Bird Cosmetics (All Shows)
-Functional Fountains in all Matlock HLB maps
-Emissive/Better Gas Pump lighting
More information available in the in-game patchnotes.
I do NOT update this page enough do I
Billy Bob has his 90s mask and head fur now. Some other updates are being worked on, build likely out next week
Worked on more minor stuff. Got more UI stuff done including (as pictured), more precise control over the different sounds and effects that's been added.
I also started working on Dook's elbow physics, and I'll be adding more features to the UI soon!
SPTE 0.5.1
Additions:
-Good Ole Bears (Placeholder models) -Tweaked rendering system
-Revamped LEDs for all Matlock stages
Fixes:
-Character costumes not functioning
-Dook drum sounds not functioning (Warrington)
More info in the in-game patchnotes.
SPTE 0.9.0 Release
Additions:
-Billy Bob mask and head fur (90s)
-Beach Bear body fur + hand fur
-Choo-Choo cosmetics (Default + Christmas)
-Uncle Klunk/Santa to Rockafire and Sandbox show variants
More information available in the ingame Patch Notes.
SPTE 0.6.0
Additions:
Looney Bird Cosmetics (Matlock + Warrington) Completely revamped Warrington theatre with 4 stage variants
Latex paws and guitar cosmetics for Beach Bear and Billy Bob
More information available in the in-game patchnotes.
fluffy boy (no wig yet)
SPTE 0.8.0
Additions:
-Original 1979 Hard Luck Bears show/stage options ingame
-Revamped Maps system for easier show navigation
-Rock-afire Campground Stage
-Looney Bird hands (not yet functional)
More information available in the in-game patchnotes.
SPTE 0.4.1
There isn't much new besides the implementation of the Editor. Mainly wanted to push this out to get a LOT of bugs fixed that I've become aware of after the initial release of 0.4.0
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